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4 Additions We're Likely To See In VR Headsets For 2019 – VRFocus Headset manufacturers have to contend with various trade-offs when they come to the designing of their hardware. Not all capabilities can be added together in [...]
via The Guardian]
The spectacular power of Big Lens The number of eye tests that turn into sales is the “capture rate”, which most opticians in Britain (or optometrists, as they are known in the rest of the world) set at around 60%. During the 20th century, the eyewear business worked hard to transform [...]
A better virtual experience headset are relatively compact and retail for hundreds of dollars, not thousands. Refresh rates on VR displays often exceed 60 Hz, far better than the handful of frames per second typical of the late 1980s and early 1990s. But reports of user [...]
via Computerworld Australia]
What's in the latest Firefox update? Enterprise management engine Mozilla has released Firefox 60 for Windows, macOS and Linux, enabling a previously-only-tested policy engine so IT admins can manage the browser within the enterprise. Firefox, which can be downloaded from here, updates in the background, so most [...]
The human eye can only see 60 frames
Billy Wilson Photography
Persuasion in Learning is about the ways in which we as trainers can assist our students to access their learning state through ethically applying influence & persuasion techniques. In fact I was a trainer of trainers who trained and qualified ski instructors. In that context I was fascinated with learning styles and accelerated learning and being on the mountain every day gave me ample opportunity to test theories I was exposing myself to in readings, discussions and courses. Observing ski instructors on the mountain, I began to ask the question “What defines a good instructor from a bad one. I began to realise that the relationship between the instructor and the learner was far more important than the content in the learning journey.
If you're a designer or work in the web, what I'm about to share are some basic ways to leverage psychology in your work. Understand Psychology To Understand People Using a psychological perspective to approach design problems isn’t meant to side-step UX practices, but actually enhance them. I think of it as adding dimension to your practices and teams, by allowing you to see out of two eyes, instead of just one. As a designer in this ever-evolving technical world, it is essential to have a core understanding of the fundamentals of human perception, cognition, and behavior, especially as they apply to how humans use websites. Utilize psychology as part of your own design practice to better tap into your users.
[via Lullabot Articles]
via Pittsburgh City Paper]
In Hong Kong and Appalachia, two photographers explore home Silver Eye Center for Photography, 1015 E ... All portraits but one are set outdoors, and all capture subjects starkly alone (or alone together) in the frame. Given the backdrops of huge high-rise apartments (these streets should teem), that visual ... [...]
Breivik to address court in human rights trial Appearing in the public eye for the first time since his conviction ... "inhuman" and violate the European Convention on Human Rights. Breivik is the only inmate in a high-security wing of Skien prison, 60 miles southwest of Oslo. Government lawyers ... [...]
This Bionic Eye Lens Can Give You Superhuman Vision With An 8-Minute Surgery! 2.2k Shares A perfect human eye is supposed to have 20/20 vision ... A person with 20/20 vision would actually be able to read what's written 60 feet away and it'll be crystal clear. That's even more than the length of a basketball court (50 feet). [...]
Many say they are blindsided by accusations made against Ingham Co. Prosecutor “Because of the nature of human trafficking, it also involves many jurisdictions ... reveal he was allegedly engaging in criminal acts himself during that same time frame. “When you go to someone for protection and they do everything but protect ... [...]
To Scientists' Surprise, Even Nonvenomous Snakes Can Strike at Ridiculous Speeds Depending on the species and the situation, mammals can react and make an observable motion anywhere between 60 and 395 milliseconds. An average human eye blink, for instance, spans a leisurely 200 milliseconds. According to the new measurements ... [...]
Gamers will vociferously defend the superiority of 60 frames per second over 30. Moviegoers will lament the loss of that cinematic feel when watching The Hobbit at 48 FPS rather than the traditional 24.With frame rate issues once again in the headlines, I thought this an opportune time to revisit the great frame rate debate in video games and cinema. But we'll take a different angle - rather than try to convince you that something is better or worse, here are six facts about frame rates that...
GIF We all know the motion picture is a lie. That movement on screen? It's just a bunch of still images. Still images that seem more like believable, realistic, lifelike motion the faster they flicker along. Faster is better, and that 48 frame-per-second version of The Hobbitwas just the beginning.What is frame rate anyway? If you understand how film projectors work, you'll know that the individual images that make up a film strip are run through a projector assembly and flash consecutively...
EnWave Provides Progress Update on Advanced Development Project with US Army to Create Nutrient Rich Field RationsVANCOUVER, BC--(Marketwired - January 29, 2018) - EnWave Corporation (TSX VENTURE: ENW) (FRANKFURT: E4U) ("EnWave", or the "Company") is pleased to announce that it has achieved a series of positive product development results in partnership with the US Army Natick Soldier R&D Center ("US Army") as part of a project to create superior, phytonutrient-rich field rations for...